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Description
The font that I developed for my game engine. This is probably the first decent attempt I've had at creating a font.
In the game engine, the font has all of the characters in one line, in ASCII order. When I want to draw a character c, I draw a 7 pixel wide tile from the font image, with a left offset = 7*((int)c + 32).
Basically I'm using the character code to get the correct frame
This font was a bit inspired by the font from Metroid (NES).
In the game engine, the font has all of the characters in one line, in ASCII order. When I want to draw a character c, I draw a 7 pixel wide tile from the font image, with a left offset = 7*((int)c + 32).
Basically I'm using the character code to get the correct frame
This font was a bit inspired by the font from Metroid (NES).
Image size
448x84px 2.35 KB
© 2014 - 2024 Shadowslan
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